This game models after the crossword game. A crossword will be generated based on the questions provided. Students need to key in the answers based on the questions, vertically or horizontally.
The maximum number of questions that you can have is 16.
In this game students will have to hunt for letters in a pond. They will have to get the correct letter to answer a question. Students need to be quick and try to get all the letters before the time is up!
Suitable for primary school and above.
Hangman
This game models after the hangman game. Students need to select a letter to answer a question. They need to save the man on the tree from the tiger prowling below! If the question is answered correctly, the man will be saved.
In this game students will have to match 2 sentences correctly. If they get most of the pairing correct, Jude and Lucy will receive a present from the tree.
Suitable for primary school and above.
Phrase Race
This game models after the "Wheel of Fortune" game. For every correct letter that the students guess correctly, they will have a chance to get some money. But to guess for a vowel, they have to use their money to buy it.
In this game students will have to find the answers of the questions hidden in grid of letters. The words may have been placed horizontally, vertically or diagonally. The letters in the grid will be arranged randomly, so every student may get a different set of letters in their grids.
In this game students will have to type in the answer of the question that they see. This game is useful to make sure students are able to spell words correctly.
Suitable for primary school and above.
Snap A Sheep
In this game students will have to collect sheep with the correct letters to form the answer of a question. Students will have to collect all the correct sheep within 90 seconds.